Big Egg Engine is a proprietary 3D Game Engine developed for Mechwarrior Tactical Command. The Big Egg Engine is developed solely for iOS platform. It can be used for turn-based strategy, real-time strategy and role-playing game development.
Main features of Big Egg Engine
Flexible camera control allowing user to pan, zoom and rotate 360 degree in 3D environment.
Level as big as 2048 x 2048 units can be created.
Simulate realistic physics for in-game objects interaction.
Allows various lighting techniques, such as dynamic lighting and light mapping.
Implemented stencil shadows and self-shadow on interact-able and moving in-game objects.
Shader supports animated texture on environmental assets.
Allowing artists to create environmental effects such as molten lava flow in the game.
Silhouette shading is implemented to enhance game objects visibility in the game.
Normal map and bump map is supported.
Skeletal animation and animation blending is supported.
Particle System includes easily extensible emitter, affector and renderers.